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, 01:50, 23 April 2023
{| class="wikitable" style="text-align:center;width:100%"
! Image !! Name !! Damage !! Dur !! Wt !! Stats Needed<br />Stat Bonuses !! Location !! Special Note
|-
|[[File:hiltless.jpg]] || [[Hiltless]] || 121/0/0<br />Bleed 180<br />(Slashing, Piercing) || 70 || 4.5 || 18*/19/0/0<br />E/B/-/- || style="text-align:left;" | [[Shrine 4-2 Walkthrough|4-2]] Treasure<br />[[Satsuki|Black Phantom Satsuki]] drop || style="text-align:left;" | Can be upgraded using [[Colorless Demon's Soul]] <br />Inflicts 3% Max HP damage to user for each attack
|-
|[[File:Magic_Sword_Makoto.jpg]] || [[Magic Sword "Makoto"]] || 210/0/0<br />Bleed 327<br />(Slashing, Piercing) || 70 || 5.5 || 18*/13/0/0<br />-/-/-/- || style="text-align:left;" | [[Shrine 4-2 Walkthrough|4-2]] Treasure || style="text-align:left;" | [[World Tendency|Pure White World Tendency]] required in [[Shrine of Storms]] <br />Can be upgraded using [[Colorless Demon's Soul]]<br />Drains 1% Max HP per second from user
|-
|[[File:uchigatana.jpg]] || [[Uchigatana]] || 95/0/0<br />Bleed 180<br />(Slashing, Piercing) || 70 || 5.0 || 18*/13/0/0<br />E/D/-/- || style="text-align:left;" | [[Shrine 4-1 Walkthrough|4-1]] Treasure<br />4-x [[Black Skeleton]] drop || style="text-align:left;" | +0 - [[Sharp]], [[Tearing]]<br />+3 - [[Quality]], [[Mercury]]<br />+6 - [[Moon]], [[Crescent]]<br />+8 - [[Large Sword of Searching]]
|}
===Key===
;Name: Names displayed are according to the Atlus (NA) version of the game. Name changes from the Asian version, if any, will appear in parentheses.
;Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are X / Y / Z:
:*X is Physical Damage
:*Y is Magical Damage
:*Z is Fire Damage
:Bleed, Poison and Plague are bonus damage over a period of 60 seconds. So, if a weapon has "Bleed 120", the victim will suffer 120 damage over 60 seconds, or 2 damage per second.<br /><br />
:Each weapon has one or more physical damage types:
:*Normal
:*Blunt
:*Slashing
:*Piercing
:Certain enemies are weak or strong against different types of damage types.
;Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
;Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
;Stats Needed: The stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
:*W is the [[Strength]] required
:*X is the [[Dexterity]] required
:*Y is the [[Magic]] required
:*Z is the [[Faith]] required
:Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.<br /><br />
:Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands. <br />
:(18 x 1.5 = 27)
;Stat Bonuses: The stat bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).