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2,665 bytes added ,  23:55, 11 November 2025
! Bosses !! NPCs !! Enemies !! Notable Loot
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|style="vertical-align:top;text-align: Left"|[[Dirty Colossus]]<br/>''- [[Eroded Demon's Soul]] ||style="vertical-align:top;text-align: Left"| - [[Filthy Woman]] (vendor[[Merchants|Vendor]])<br/>- [[Selen Vinland]] ||style="vertical-align:top;text-align: Left"| - [[Depraved One]]<br/> - [[Meat Cleaver Black Phantom]]<br/> - [[Giant Depraved One]]<br/> - [[Giant Mosquito]]<br/> - [[Phosphorescent Slug]]<br/> - [[Poison Jelly]] ||style="vertical-align:top;text-align: Left"|- [[Broken Sword]]<br/> - [[Large Sword of Moonlight]]<br/> - [[Shotel]]<br/> - [[Blind]] (BP [[Selen Vinland]]Black Phantom)<br/> - [[Mirdan Hammer]]<br/> - [[War Scythe]]<br/> - [[Regenerator's Ring]]<br/> - [[Cat's Ring]]<br/> - [[Ring of Devout Prayer]] ([[Selen Vinland]])<br/> - [[Thief's Ring]]<br/> - [[Dull Gold Armor|Dull Gold Helmet]]<br/> - [[Dull Gold Armor]]<br/> - [[Dull Gold Armor|Dull Gold Manifer]]<br/> - [[Dull Gold Armor|Dull Gold Leggings]]<br/> - [[Shaman's Clothes|Shaman's Clothes]]<br/> - [[Shaman's Clothes|Shaman's Armband]]<br/> - [[Shaman's Clothes|Shaman's Tabi Socks]]<br/> - [[Stone of Ephemeral Eyes]] x6<br/> - Shard of [[Faintstone]] x3<br/> - Chunk of [[Faintstone]] x4<br/> - Shard of [[Suckerstone]] x1<br/> - Chunk of [[Suckerstone]] x2<br/> - Pure [[Suckerstone]] x1
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!Physical!!Slash!!Blunt!!Thrust!!Magic!!Fire!!Poison!!Plague!!Bleed
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|style="text-align: left" |[[Depraved One ]] || 210003 || 163 || 76 || 84 || -65 || 0 || 0 || 77 || 55 || 999 || 200 || 75
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|style="text-align: left" |[[Depraved One ]] (Spear) || 210004 || 163 || 97 || 84 || -65 || 0 || 0 || 77 || 55 || 999 || 200 || 75
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|style="text-align: left" |[[Depraved One ]] (Shaman) || 210013 || 163 || 285 || 84 || -65 || 0 || 0 || 154 || 55 || 999 || 200 || 75
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|style="text-align: left" |[[Giant Depraved One ]] || 210101 || 632 || 456 || 91 || -25 || 0 || 0 || 77 || 55 || 999 || 200 || 75
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|style="text-align: left" |[[Giant Depraved One ]] (Black Phantom) || 210102 || 632 || 1383 || 91 || -25 || 0 || 0 || 77 || 55 || 999 || 200 || 75
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|style="text-align: left" |[[Phosphorescent Slug ]] || 307000 || 169 || 39 || 68 || 0 || 50 || 0 || 64 || 37 || 999 || 999 || 50
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|style="text-align: left" |[[Poison Jelly ]] || 308000 || 118 || 28 || 83 || 0 || 100 || 0 || 67 || 41 || 999 || 999 || 75
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|style="text-align: left" |[[Giant Mosquito ]] || 309000 || 30 || 157 || 72 || 0 || 0 || 0 || 81 || 58 || 999 || 999 || 75
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|style="text-align: left" |[[Crystal Lizard ]] || 311010 || 84 || 10 || 320 || 50 || -25 || -50 || 410 || 233 || 999 || 999 || 999
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|style="text-align: left" |[[Dirty Colossus ]] || 508000 || 1820 || 33433 || 119 || 0 || 0 || 25 || 96 || 46 || 999 || 999 || 999
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|style="text-align: left" |[[Primeval Demon ]] || 511003 || 55 || 105 || 400 || 0 || 50 || 0 || 166 || 295 || 200 || 200 || 500
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|style="text-align: left" |[[Filthy Woman ]] || 711000 || 330 || 22 || 320 || 0 || 0 || 0 || 160 || 133 || 100 || 100 || 100
|}
==Special Effect Multipliers==
Special Effect Multipliers are blanket multipliers that are applied to NPCs, including Black Phantoms. For example, if the HP multiplier is "x2", the NPC will have twice the health that the player would have if they had identical stats and equipment. The NPC's attack multipliers are applied before the damage is affected by the player's defenses and resistances. Damage received by the NPC is slightly more complicated. When the player does damage to the NPC, the raw damage is put into a formula and computed against the NPC's resistances. These resistances are multiplied by the values in the '''''Physical/Magic/Fire Defense''''' columns before calculation. Afterward, the remaining damage is reduced by resistances, it is then multiplied by the Damage reduction multipliers in the '''''Physical/Magic/Fire Reduction''''' columns. The output damage remaining is the dealt to the NPC.
{| class="wikitable" style="text-align: center"
|-
!rowspan="2"| Enemy !!rowspan="2"|HP !! rowspan="2"|Stamina<br/>Damage !! colspan="3"| Attack !! colspan="3"|Damage Reduction !! colspan="3"|Defense !! colspan="3"| Resistance
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!Physical!!Magic!!Fire!!Physical!!Magic!!Fire!!Physical!!Magic!!Fire!!Poison!!Plague!!Bleed
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|style="text-align: left" |[[Depraved One]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || - || -
|-
|style="text-align: left" |[[Giant Depraved One]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || - || -
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|style="text-align: left" |[[Giant Depraved One]] (Black Phantom) || 3.7 || x1.44 || x2.775 || x2.775 || x2.775 || - || - || - || x2.1 || x2.1 || x2.1 || Immune || - || -
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|style="text-align: left" |[[Phosphorescent Slug]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || Immune || -
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|style="text-align: left" |[[Poison Jelly]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || Immune || -
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|style="text-align: left" |[[Giant Mosquito]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || Immune || -
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|style="text-align: left" |[[Crystal Lizard]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || Immune || Immune
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|style="text-align: left" |[[Dirty Colossus]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || Immune || Immune
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|style="text-align: left" |[[Primeval Demon]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || - || - || -
|}
 
==World Tendency Events==
===White World===
:*Note: The [[Primeval Demon]] shows up one [[World Tendency]] lighter than Pure Black and is likely to drop a [[Colorless Demon's Soul]] when killed.
==Walkthroughand Map==;[[https://web.archive.org/web/20190331003159/http://www.geocities.jp/kouryakubo/ds_en/chart/chart052.html 5-2 Leechmonger Archstone Map]] - numbered sections below correlate to circled numbers on the map
#Your starting point. Most of this level consists of a poison swamp, so bring along equipment that boosts poison resistance and HP regeneration. [[Royal Lotus]]es are also essential when you do get poisoned, as all Healing effects will be halved while you're poisoned. Another tip is to island hop, you only get poisoned when standing in the putrid liquid. So if you see any islands, head for them and use them as healing stations. Regular movement is reduced to a walk, sprints are reduced to a normal run and you cannot roll while in the swamp. All enemies in the level are weak to Fire-based attacks and are unaffected by the movement penalties of the swamp.
#The plank here can be knocked down from the opposite side of the gap for a much appreciated shortcut past most of this level.