Valley 5-2 Walkthrough

From Demon's Souls.com | The Demon's Souls Wiki
Jump to navigation Jump to search

Leechmonger Archstone[edit]

Bosses NPCs Enemies Notable Loot
Dirty Colossus
- Eroded Demon's Soul
- Filthy Woman (vendor)
- Selen Vinland
- Depraved One
- Meat Cleaver Black Phantom
- Giant Depraved One
- Giant Mosquito
- Phosphorescent Slug
- Poison Jelly
- Broken Sword
- Large Sword of Moonlight
- Shotel
- Blind (BP Selen Vinland)
- Mirdan Hammer
- War Scythe
- Regenerator's Ring
- Cat's Ring
- Ring of Devout Prayer (Selen Vinland)
- Thief's Ring
- Dull Gold Helmet
- Dull Gold Armor
- Dull Gold Manifer
- Dull Gold Leggings
- Shaman's Clothes
- Shaman's Armband
- Shaman's Tabi Socks
- Stone of Ephemeral Eyes x6
- Shard of Faintstone x3
- Chunk of Faintstone x4
- Shard of Suckerstone x1
- Chunk of Suckerstone x2
- Pure Suckerstone x1

Enemy ID and Stats[edit]

Name ID HP Souls Defense Resistance
Physical Slash Blunt Thrust Magic Fire Poison Plague Bleed
Depraved One 210003 163 76 84 -65 0 0 77 55 999 200 75
Depraved One (Spear) 210004 163 97 84 -65 0 0 77 55 999 200 75
Depraved One (Shaman) 210013 163 285 84 -65 0 0 154 55 999 200 75
Giant Depraved One 210101 632 456 91 -25 0 0 77 55 999 200 75
Giant Depraved One (Black Phantom) 210102 632 1383 91 -25 0 0 77 55 999 200 75
Phosphorescent Slug 307000 169 39 68 0 50 0 64 37 999 999 50
Poison Jelly 308000 118 28 83 0 100 0 67 41 999 999 75
Giant Mosquito 309000 30 157 72 0 0 0 81 58 999 999 75
Crystal Lizard 311010 84 10 320 50 -25 -50 410 233 999 999 999
Dirty Colossus 508000 1820 33433 119 0 0 25 96 46 999 999 999
Primeval Demon 511003 55 105 400 0 50 0 166 295 200 200 500
Filthy Woman 711000 330 22 320 0 0 0 160 133 100 100 100

Special Effect Multipliers[edit]

Special Effect Multipliers are blanket multipliers that are applied to NPCs, including Black Phantoms. For example, if the HP multiplier is "x2", the NPC will have twice the health that the player would have if they had identical stats and equipment. The NPC's attack multipliers are applied before the damage is affected by the player's defenses and resistances. Damage received by the NPC is slightly more complicated. When the player does damage to the NPC, the raw damage is put into a formula and computed against the NPC's resistances. These resistances are multiplied by the values in the Physical/Magic/Fire Defense columns before calculation. Afterward, the remaining damage is reduced by resistances, it is then multiplied by the Damage reduction multipliers in the Physical/Magic/Fire Reduction columns. The output damage remaining is the dealt to the NPC.

Enemy HP Stamina
Damage
Attack Damage Reduction Defense Resistance
Physical Magic Fire Physical Magic Fire Physical Magic Fire Poison Plague Bleed
Depraved One x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 Immune - -
Giant Depraved One x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 Immune - -
Giant Depraved One (Black Phantom) 3.7 x1.44 x2.775 x2.775 x2.775 - - - x2.1 x2.1 x2.1 Immune - -
Phosphorescent Slug x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 Immune Immune -
Poison Jelly x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 Immune Immune -
Giant Mosquito x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 Immune Immune -
Crystal Lizard x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 Immune Immune Immune
Dirty Colossus x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 Immune Immune Immune
Primeval Demon x1.85 x1.44 x1.85 x1.85 x1.85 - - - x1.4 x1.4 x1.4 - - -

World Tendency Events[edit]

White World[edit]

  • Selen Vinland will appear on a tiny island right after the first fog gate, talk to her to start a side quest. Pure White World Tendency required.

Black World[edit]

  • Black Phantom [[Giant Depraved One[[ at the last island of the first swamp next to the Giant Depraved Ones

Walkthrough[edit]

5-2 Leechmonger Archstone Map - numbered sections below correlate to circled numbers on the map

  1. Your starting point. Most of this level consists of a poison swamp, so bring along equipment that boosts poison resistance and HP regeneration. Royal Lotuses are also essential when you do get poisoned, as all Healing effects will be halved while you're poisoned. Another tip is to island hop, you only get poisoned when standing in the putrid liquid. So if you see any islands, head for them and use them as healing stations. Regular movement is reduced to a walk, sprints are reduced to a normal run and you cannot roll while in the swamp. All enemies in the level are weak to Fire-based attacks and are unaffected by the movement penalties of the swamp.
  2. The plank here can be knocked down from the opposite side of the gap for a much appreciated shortcut past most of this level.
  3. This is the Poison Swamp. As detailed in Point 1, equip some HP regeneration items to sustain the Poison damage. Also, if you go right along the wall you will find a Mirdan Hammer and a Regenerator's Ring.
  4. There is a large group of Poison Jellies around here. Killing them is recommended, as they do not respawn and will drop Lotus items.
  5. A Meat Cleaver Black Phantom patrols these islands. Capable of rolling in the Swamp.Can be seen on approach in silhouette and by vapour caused by footsteps. Cat's Ring and Pure Suckerstone on islands.
  6. Giant Depraved One. Lure the 3 regular Depraved Ones out with ranged attacks, then rush the island and fight the Giant by outflanking his sides. Alternatively, equip a Thief's Ring and sneak behind them all, by hugging either wall beside the island.
  7. You're out of the Swamp for now, so use a Royal Lotus to heal up any poison. Also, be ready for the ambush by the Giant Mosquitoes as you pass this point. If you have Fire Spray , their weakness to fire will let you kill each quickly for 2-4 MP each. Many players choose to jump off the elevated walkway at the start, and rather walk underneath it, since falling off it could be a bigger risk than another minute in the swamp.
  8. The alcove in the wall to the left of here has 5 Depraved Ones in it, who wish to ambush you. If you walk by with the Thief's Ring equipped they likely won't notice you. Otherwise be prepared. As you drop back down to ground level, feel free to explore the marsh to the left of this position for another Thief's Ring and a Dark Moon Grass (full HP and heals status ailments).
  9. Before you get to this point you might notice all of the slugs hanging out to your left. Note this spot, as the Large Sword of Moonlight will appear here once you knock down their nest. There is a Chunk of Suckerstone along the far wall if you want it now, but you might want to knock down the slugs on one of the side walls and kill them now so you have an escape path. That done, this Point has two Giant Depraved Ones , and a Shaman. Lure them out one by one with arrows and fight them on the small bit of open ground here. Or use the Thief's Ring to run away and hit them in the back or use a bow and lots of patience. And don't forget to keep your eye out for Giant Mosquitoes! It's also possible to keep to the right wall of the outside of the village and slowly creepy up to the fog gate, only grabbing the attention of the Shaman. All while wearing the Thief's Ring of course.
  10. This lone leech is holding the Dull Gold Armor , the same as Selen's, for female characters. Make sure you have some inventory weight available before killing it.
  11. This island is guarded by 4(!) Giant Depraved Ones and contains a mere 3 Stone of Ephemeral Eyes. Ignore it for now, as you can snipe them later at Point 17.
  12. You can climb the wooden walkway from here towards the Slug Nest. Note the purple spot to the right, this is where the Primeval Demon appears at Pure Black World Tendency. As you climb, you will encounter multiple slugs who will attempt to knock you off the walkway.
  13. Attack the Slug Nest here several times until the whole thing falls to the ground below. It is safer to melee attack the nest from the left hand side (as you approach it ) as there is a barrier to impede your fall. As you follow the path to drop back down safely, grab the Soul in front of you, and the one behind you when you make the first small drop.
  14. The Filthy Woman merchant appears just inside the shanty town. She now sells Mirdan Scale Mail (30,000 souls for the whole set). She also sells a couple of Dark Moon Grass for 10,000 each! Also, there is a lot of twists and turns to this area, many concealing Depraved Ones of various types. You can pick up 4 Dark Moon Grasses under the central raised structure. Explore this whole area very thoroughly.
  15. This small pathway will lead you to the shortcut at Point 18, letting you skip the Poison Swamp completely. You will also find a Crystal Lizard along the way, and be able to snipe those 4 Giant Depraved Ones at Point 11.
  16. The Shaman below you drops the Shaman's Clothes set. Be sure to have inventory weight available before killing him.
  17. This is the sniper spot for taking down those 4 Giant Depraved Ones at Point 11.
  18. There is a Crystal Lizard here that drops Chunks and Pure Faintstone. Also, knock down the plank to make that much appreciated shortcut.
  19. This fog gate leads to the boss.
  20. The Dirty Colossus boss fight. See the Dirty Colossus link for more information.

Poison Resistance Tips[edit]

  • You become poisoned in the swamp on World 5-2 depending on how long you are in it within a specific time interval. For instance (these are not actual numbers), if you are in the swamp for 20 seconds in any 30 second period, you will become poisoned. A higher poison resistance will let you stay in the swamp for a longer amount of time. But, the easy way to get through the swamp without getting poisoned at all is to run for about 10 seconds then get on dry land for 15-20 seconds, then run again.