Weapon Upgrades
General InformationEdit
- Upgrades can be made at with Blacksmith Ed or Blacksmith Boldwin.
- Boss Weapons can only be made by Blacksmith Ed after giving him the Red Hot Demon's Soul from defeating the Flamelurker
- Upgrading weapons in Demon's Souls is a bit more complicated than in later souls games. Each weapon has a standard ore that you use for it's improvement, either Hardstone or Sharpstone. For example, the Uchigatana uses Sharpstone. If you want to take a weapon down a specialty path, you may need to upgrade it a short way first. To make a Quality Uchigatana, you need Clearstone and an Uchigatana+3 meaning it has been upgraded with Sharpstone three times.
- Although they are often the same, the number of upgrades you need to complete before for a transition is allowed can different for each weapon and for each path you choose. Additionally, not all weapons can be transitioned to every option. For example, a Short Sword requires +3 to transition to Crushing but the Great Sword requires +0. Both weapons require +6 to transition to Moon and neither weapon allows Tearing (among others).
- Important Note - The number of upgrades required for a transition is exact. If you upgrade a Short Sword to +4, you cannot transition it to Crushing until you use a Meltstone to return it to +0, then re-upgrade to +3.
Icon | Prefix | Stone | Upgrade Start | Max Level | Notes |
N/A | Meltstone | N/A | N/A | Returns upgraded weapons to their original states | |
N/A | Hardstone | +0 | +10 | Basic upgrade path | |
N/A | Sharpstone | +0 | +10 | Basic upgrade path | |
Quality | Clearstone | +3 | +5 | Evens out Strength and Dexterity bonuses | |
Crushing | Greystone | +0 or +3 | +5 | Increases Strength bonus and eliminates Dexterity bonus | |
Sharp | Bladestone | +0 | +5 | Increases Dexterity bonus and lowers Strength bonus | |
Dragon | Dragonstone | +3 | +5 | High base damage, Adds fire damage, removes stat bonuses | |
Tearing | Suckerstone | +0 or +3 | +5 | Boosts bleed damage, increases Dexterity bonus and lowers Strength bonus | |
Mercury | Mercurystone | +3 | +5 | Provides a chance to inflict poison on the target | |
Fatal | Marrowstone | +3 | +5 | Adds critical damage and lowers base damage | |
Moon | Moonlightstone | +6 | +5 | Adds magic damage to the weapon and the weapon scales with Magic | |
Crescent | Darkmoonstone | +6 | +5 | Adds magic damage and MP regen and the weapon scales with Magic | |
Blessed | Faintstone | +6 | +5 | Adds magic damage and HP regen and the weapon scales with Faith. Dexterity and Strength bonuses are lowered but not eliminated | |
Sticky | Spiderstone | +3 | +5 | Bows only. Greatly increases Dexterity bonus and lowers Strength bonus. Increases range of bow by 5 at +1 | |
Dark | Cloudstone | +6 | +5 | Shields only. Raises Magic Damage Reduction %. Resets Guard Break Reduction to default | |
N/A | Colorless Demon's Souls | +0 | +5 | Special weapons only. Blacksmith Ed can only perform these after receiving a Red Hot Demon's Soul |