Spells - Magic and Miracles
Getting StartedEdit
How to use Spells |
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There are 2 types of Spells in the game
To use a Spell you must:
The currently selected Spell or Miracle is displayed at the top of the equipment menu at the lower left hand corner of your screen. Press [Up] on the D-Pad to scroll through all remembered Spells/Miracles. If casting fails to work, there could be a few reasons why:
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Where to get a Talisman |
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*Talisman of God
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Where to get a Catalyst |
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How to Learn SpellsEdit
Initial Trainers | ||||||||||||||||||||||||||||
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After defeating Phalanx, 2 new NPCs appear in the Nexus.
You need to have a 10+ Magic stat to learn Spells, and 10+ Intelligence* stat to have slot(s) to remember a Spell. You need to have 10+ Faith stat to learn and use Miracles. When remembering Spells, you will see your known Spells on the left, with a small mark indicating the ones you have memorized. Click on them to toggle which are in memory. On the right you will see the number of slots you have available. Take note of the number of slots required to equip each Spell -- some more powerful Spells take multiple slots.
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Advanced Trainers |
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Advanced trainers will only appear in the Nexus after you rescue them. They can teach you powerful new Spells if you offer them the correct Demon's Souls. You can't leave the Demon's Soul with Stockpile Thomas; you must have it in your inventory to learn the desired Spell.
Please refer the to the NPC section for details on where and how to rescue them. |
MagicEdit
There are eventually a total of 22 Magic Spells available
An Intelligence Stat of 40 provides for the maximum of six Magic slots. However, this can be increased to seven slots by equipping the Ring of Magical Nature
Image | Spell | MP | Magic Memory Cost | NPC Trainer | Cost | Special Note |
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Acid Cloud | 30 | One Slot | Sage Freke | Eroded Demon's Soul Available From: 5-2 Dirty Collosus |
Creates an erosive cloud Reduces enemy equipment durability | |
Cloak | 10 | One Slot | Sage Freke Freke's Apprentice |
500 souls | Makes it harder for enemies to see the caster | |
Cursed Weapon | 100 | Three Slots | Yuria, the Witch | Silver Demon's Soul Available From: 1-3 Penetrator |
Boosts weapon damage by 50% Gradually lowers HP | |
Death Cloud | 30 | Two Slots | Sage Freke | Pureblood Demon's Soul Available From: 5-3 Maiden Astraea |
Creates a plague cloud Infects enemy with plague | |
Demon's Prank | 4 | One Slot | Sage Freke Freke's Apprentice |
500 souls | Makes a noise in the distance Enemies look toward spell landing point | |
Enchant Weapon | 20 | One Slot | Sage Freke Freke's Apprentice |
5000 souls | Adds low Magic damage to a right hand weapon Scales with Magic stat | |
Fireball | 20 | Two Slots | Sage Freke | Dragon Demon's Soul Available From: 2-3 Dragon God |
Launches a large ball of flame | |
Fire Spray | 4 | One Slot | Sage Freke | Hard Demon's Soul Available From: 2-1 Armor Spider |
Very weak damage, but high rate of fire Can be cast repeatedly while moving | |
Firestorm | 100 | Three Slots | Yuria, the Witch | Dragon Demon's Soul Available From: 2-3 Dragon God |
A large Area of Effect fire damage Spell | |
Flame Toss | 9 | One Slot | Sage Freke Freke's Apprentice |
1000 souls | Launches a single bolt of flame Default Spell of the Magician Class | |
Homing Soul Arrow | 40 | Two Slots | Sage Freke | Yellow Demon's Soul Available From: 3-3 Old Monk |
Creates several orbs of light Orbs attack nearest targeted enemy | |
Ignite | 18 | Two Slots | Yuria, the Witch | Hard Demon's Soul Available From: 2-1 Armor Spider |
Fast, point blank fire attack High direct damage Limited splash damage | |
Light Weapon | 50 | Two Slots | Sage Freke | Silver Demon's Soul Available From: 1-3 Penetrator |
Adds high Magic damage to a right hand weapon Magic damage scales with Magic stat | |
Poison Cloud | 15 | One Slot | Sage Freke | Wriggling Demon's Soul Available From: 5-1 Leechmonger |
Creates a poison cloud Infects enemy with poison | |
Protection | 20 | One Slot | Sage Freke Freke's Apprentice |
5000 souls | Slightly reduces physical damage taken | |
Relief | 10 | One Slot | Yuria, the Witch | Pureblood Demon's Soul Available From: 5-3 Maiden Astraea |
Fully recovers a touched ally | |
Soul Arrow | 5 | One Slot | Sage Freke Freke's Apprentice |
1000 souls | Default Spell of the Royalty Class | |
Soul Ray | 15 | One Slot | Sage Freke | Doll Demon's Soul Available From: 3-1 Fool's Idol |
Can penetrate multiple enemies More powerful than Soul Arrow | |
Soulsucker | 100 | Three Slots | Yuria, the Witch | Maiden in Black's Demon's Soul Available From: End Game |
Instantly kills any non-boss NPC Double souls awarded | |
Soul Thirst | 200 | Three Slots | Yuria, the Witch | Yellow Demon's Soul Available From: 3-3 Old Monk |
Increases souls gained by 50% | |
Warding | 50 | Two Slots | Sage Freke | Iron Demon's Soul Available From: 1-2 Tower Knight |
Greatly reduces physical damage taken | |
Water Veil | 20 | One Slot | Sage Freke Freke's Apprentice |
500 souls | Slightly reduces Fire damage taken Default Spell of the Magician Class Works against all types of Fire |
MiraclesEdit
There are eventually a total of 12 Miracle Spells available
A Faith Stat of 36 provides for the maximum of four Miracle slots. However, this can be increased to five slots by equipping the Ring of Devout Prayer
Image | Miracle | MP | Miracle Memory Cost | NPC Trainer | Cost | Special Note |
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Antidote | 20 | One Slot | Disciple of God Saint Urbain |
3000 souls | Cures the caster of Poison | |
Anti-Magic Field | 10 | Two Slots | Saint Urbain | Storm Demon's Soul Available From: 4-3 Storm Demon's Soul |
Makes it impossible to use Magic near the caster | |
Banish | 50 | Two Slots | Saint Urbain | Yellow Demon's Soul Available From: 3-3 Old Monk |
Returns nearby invading Black Phantoms to their own world | |
Cure | 30 | One Slot | Saint Urbain | Wriggling Demon's Soul Available From: 5-1 Leechmonger |
Complete status recovery – Cures Poison – Cures Plague – Cures Bleeding | |
Evacuate | 40 | One Slot | Disciple of God Saint Urbain |
20000 souls | Transports caster back to the Nexus with souls Incredibly useful for farming | |
God's Wrath | 100 | Two Slots | Saint Urbain | Dragon Demon's Soul Available From: 2-3 Dragon God |
Area of Effect attack Creates a sphere of damage around the caster | |
Heal | 30 | One Slot | Disciple of God Saint Urbain |
5000 souls | Caster recovers some HP Scales with Faith stat Default Spell for Temple Knight and Priest Classes | |
Hidden Soul | 30 | One Slot | Disciple of God Saint Urbain |
3000 souls | Makes it harder for Black Phantoms to see the caster | |
Recovery | 60 | Two Slots | Saint Urbain | Colorless Demon's Soul x3 | Caster recovers a lot of HP Scales with Faith stat More powerful than the Heal Miracle | |
Regeneration | 40 | One Slot | Saint Urbain | Swollen Demon's Soul Available From: 4-1 Adjudicator |
Gradually regenerates HP | |
Resurrection | 50 | One Slot | Saint Urbain | Pureblood Demon's Soul Available From: 5-3 Maiden Astraea |
Nearby Blue Phantoms regain their body and return to their world | |
Second Chance | 100 | Two Slots | Saint Urbain | Hero Demon's Soul Available From: 4-2 Old Hero |
Revives caster with 50% HP upon death |