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! Bosses !! NPCs !! Enemies !! Notable Loot
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|style="vertical-align:top;text-align: Left"|[[Penetrator]]<br/>''- [[Silver Demon's Soul]]'' ||style="vertical-align:top;text-align: Left"| - [[Ostrava of Boletaria]]<br/>- [[Dregling Merchant]]([[Merchants|Vendor]])<br/>- [[Biorr, of the Twin Fangs]]<br/>- [[Yuria, the Witch]] ||style="vertical-align:top;text-align: left"|- [[Boletaria Soldier]] (38)<br/>- [[Red Eye Knight]] (6)<br/>- [[Dogs]] (3)<br/>- [[Fat Official]] (3)<br/>- [[Imperial Spy]] (6) || style="vertical-align:top;text-align: Left"|- [[Penetrating Sword]]<br/>- [[Great Sword]]<br/>- [[Official's Cap]]<br/>- [[Ring of the Accursed]]<br/>- [[Ring of Magical Nature]]<br/>- [[Stone of Ephemeral Eyes]] x2
|}
!rowspan="2"| Name !!rowspan="2"|ID!!rowspan="2"|HP!!rowspan="2"|Souls!!colspan="6"|Defense !!colspan="3"|Resistance
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!Name!!ID!!HP!!Souls!!Physical!!Slash!!Blunt!!Thrust!!Magic!!Fire!!Poison!!Plague!!Bleed
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|style="text-align: left" |[[Dregling Merchant ]] || 200003 || 400 || 16 || 400 || 0 || 0 || 0 || 160 || 133 || 100 || 100 || 100
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|style="text-align: left" |[[Boletaria Soldier ]] (Sword) || 201050 || 135 || 120 || 98 || 0 || 0 || 0 || 44 || 77 || 50 || 75 || 100
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|style="text-align: left" |[[Boletaria Soldier ]] (Crossbow) || 201051 || 85 || 132 || 88 || 0 || 0 || 0 || 44 || 77 || 50 || 75 || 100
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|style="text-align: left" |[[Boletaria Soldier ]] (Spear) || 201052 || 130 || 208 || 98 || 0 || 0 || 0 || 44 || 77 || 50 || 75 || 100
|-
|style="text-align: left" |[[Boletaria Soldier ]] (Axe) || 201053 || 150 || 154 || 98 || 0 || 0 || 0 || 44 || 77 || 50 || 75 || 100
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|style="text-align: left" |[[Boletaria Soldier ]] (Halberd) || 201054 || 140 || 196 || 98 || 0 || 0 || 0 || 44 || 77 || 50 || 75 || 100
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|style="text-align: left" |[[Red Eye Knight ]] (Sword) || 202050 || 220 || 1460 || 120 || 0 || 0 || 0 || 54 || 77 || 75 || 75 || 100
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|style="text-align: left" |[[Red Eye Knight ]] (Claymore) || 202052 || 235 || 1890 || 120 || 0 || 0 || 0 || 54 || 77 || 75 || 75 || 100
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|style="text-align: left" |[[Red Eye Knight ]] (Spear) || 202053 || 210 || 2070 || 120 || 0 || 0 || 0 || 54 || 77 || 75 || 75 || 100
|-
|style="text-align: left" |[[Imperial Spy ]] || 203000 || 145 || 171 || 92 || 0 || 0 || 0 || 86 || 95 || 150 || 100 || 100
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|style="text-align: left" |[[Fat Official ]] ([[Iron Ring of Keys]]) || 208000 || 520 || 1979 || 88 || 0 || 50 || 0 || 96 || 51 || 100 || 100 || 75
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|style="text-align: left" |[[Fat Official ]] ([[Official's Cap]]) || 208005 || 520 || 1979 || 88 || 0 || 50 || 0 || 96 || 51 || 100 || 100 || 75
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|style="text-align: left" |[[Fat Official ]] (Black Phantom) || 208006 || 520 || 3797 || 88 || 0 || 50 || 0 || 96 || 51 || 100 || 100 || 75
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|style="text-align: left" |[[Fat Official ]] (jail towerJail Tower) || 208007 || 520 || 1979 || 88 || 0 || 50 || 0 || 96 || 51 || 100 || 100 || 75
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|style="text-align: left" |Dog [[Dogs]] || 301001 || 95 || 133 || 88 || 0 || 0 || 0 || 48 || 42 || 100 || 100 || 75
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|style="text-align: left" |[[Crystal Lizard ]] || 311004 || 84 || 10 || 320 || 50 || -25 || -50 || 410 || 233 || 999 || 999 || 999
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|style="text-align: left" |[[Penetrator ]] || 502000 || 1600 || 35850 || 134 || 0 || -25 || 0 || 106 || 117 || 100 || 100 || 999
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|style="text-align: left" |[[Primeval Demon ]] || 511000 || 55 || 105 || 400 || 0 || 50 || 0 || 166 || 295 || 200 || 200 || 500
|}
 
==Special Effect Multipliers==
Special Effect Multipliers are blanket multipliers that are applied to NPCs, including Black Phantoms. For example, if the HP multiplier is "x2", the NPC will have twice the health that the player would have if they had identical stats and equipment. The NPC's attack multipliers are applied before the damage is affected by the player's defenses and resistances. Damage received by the NPC is slightly more complicated. When the player does damage to the NPC, the raw damage is put into a formula and computed against the NPC's resistances. These resistances are multiplied by the values in the '''''Physical/Magic/Fire Defense''''' columns before calculation. Afterward, the remaining damage is reduced by resistances, it is then multiplied by the Damage reduction multipliers in the '''''Physical/Magic/Fire Reduction''''' columns. The output damage remaining is the dealt to the NPC.
{| class="wikitable" style="text-align: center"
|-
!rowspan="2"| Enemy !!rowspan="2"|HP !! rowspan="2"|Stamina<br/>Damage !! colspan="3"| Attack !! colspan="3"|Damage Reduction !! colspan="3"|Defense !! colspan="3"| Resistance
|-
!Physical!!Magic!!Fire!!Physical!!Magic!!Fire!!Physical!!Magic!!Fire!!Poison!!Plague!!Bleed
|-
|style="text-align: left" |[[Boletaria Soldier]] || x1.7 || x1.94 || x1.8 || x1.8 || x1.8 || - || - || - || x1.4 || x1.4 || x1.4 || - || - || -
|-
|style="text-align: left" |[[Red Eye Knight]] || x1.7 || x1.94 || x1.8 || x1.8 || x1.8 || - || - || - || x1.4 || x1.4 || x1.4 || - || - || -
|-
|style="text-align: left" |[[Imperial Spy]] || x1.7 || x1.94 || x1.8 || x1.8 || x1.8 || - || - || - || x1.4 || x1.4 || x1.4 || - || - || -
|-
|style="text-align: left" |[[Fat Official]] || x1.7 || x1.94 || x1.8 || x1.8 || x1.8 || - || - || - || x1.4 || x1.4 || x1.4 || - || - || -
|-
|style="text-align: left" |[[Fat Official]] (Black Phantom) || 3.4 || x1.94 || x2.7 || x2.7 || x2.7 || - || - || - || x2.1 || x2.1 || x2.1 || - || - || -
|-
|style="text-align: left" |[[Dogs]] || x1.7 || x1.94 || x1.8 || x1.8 || x1.8 || - || - || - || x1.4 || x1.4 || x1.4 || - || - || -
|-
|style="text-align: left" |[[Crystal Lizard]] || x1.7 || x1.94 || x1.8 || x1.8 || x1.8 || - || - || - || x1.4 || x1.4 || x1.4 || Immune || Immune || Immune
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|style="text-align: left" |[[Penetrator]] || x1.85 || x1.44 || x1.85 || x1.85 || x1.85 || - || - || - || x1.4 || x1.4 || x1.4 || - || Immune || Immune
|-
|style="text-align: left" |[[Primeval Demon]] || x1.7 || x1.94 || x1.8 || x1.8 || x1.8 || - || - || - || x1.4 || x1.4 || x1.4 || - || - || -
|}
 
== World Tendency Events ==
=== White World ===
** Note: A [[Primeval Demon]] shows up one [[ World Tendency]] lighter than Pure Black and is likely to drop a [[Colorless Demon's Soul]] when killed.
== Walkthrough and Map ==;[https://web.archive.org/web/20190331003153/http://www.geocities.jp/kouryakubo/ds_en/chart/chart013.html [1-3 Tower Knight Archstone Map]] - numbered sections below correlate to circled numbers on the map
# Your starting position for this map, the Tower Knight Archstone. The door ahead will remain locked until you destroy an Archdemon (the final boss of another world), so go do so if you haven't already. Enter the courtyard area. Watch out for the two [[ Dogs]] in this area while you relieve the fallen soldiers of their souls. Note the gate in the upper right hand corner, this will become important later.
# As you climb this staircase, a soldier will spring a trap and send flaming balls down at you. Hide in the corner marked by 2 on the map to avoid it completely.