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2,308 bytes added ,  15:13, 3 July 2020
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|Bleed || Weak
|}
 
==Enemy ID and Stats==
The information below reflects the game's hard programmed values for enemy stats and values. However, these values don't always align precisely with values seen in game. This is due to Special Effect Multipliers (similar to NPCs) and World Tendency Multipliers.
{| class="wikitable" style="text-align: center"
|-
!rowspan="2"| Name !!rowspan="2"|ID!!rowspan="2"|Location !!rowspan="2"|HP!!rowspan="2"|Souls!!colspan="6"|Defense !!colspan="3"|Resistance
|-
!Physical!!Slash!!Blunt!!Thrust!!Magic!!Fire!!Poison!!Plague!!Bleed
|-
|style="text-align: left" |Storm King || 503000 || [[Shrine 4-3 Walkthrough|4-3]] || 500 || 40400 || 127 || 127 || 127 || 127 || 98 || 106 || 200 || 500 || 500
|}
==Special Effect Multipliers==
Special Effect Multipliers are blanket multipliers that are applied to NPCs, including Black Phantoms. For example, if the HP multiplier is "x2", the NPC will have twice the health that the player would have if they had identical stats and equipment. The NPC's attack multipliers are applied before the damage is affected by the player's defenses and resistances. Damage received by the NPC is slightly more complicated. When the player does damage to the NPC, the raw damage is put into a formula and computed against the NPC's resistances. These resistances are multiplied by the values in the '''''Physical/Magic/Fire Defense''''' columns before calculation. Afterward, the remaining damage is reduced by resistances, it is then multiplied by the Damage reduction multipliers in the '''''Physical/Magic/Fire Reduction''''' columns. The output damage remaining is the dealt to the NPC.
===Stats===
{| class="wikitable" style="text-align: center"
|-
! HP !! Stamina Damage
|-
| x2.35 || x1.81
|}
 
===Attack===
{| class="wikitable" style="text-align: center"
|-
! Physical Attack !! Magic Attack !! Fire Attack
|-
| x2.2 || x2.2 || x2.2
|}
===Damage Reduction and Resistance===
{| class="wikitable" style="text-align: center"
|-
! Physical Reduction !! Magic Reduction !! Fire Reduction !! Physical Defense !! Magic Defense !! Fire Defense
|-
| - || - || - || x1.6 || x1.6 || x1.6
|}
===Effect Resistance===
{| class="wikitable" style="text-align: center"
|-
!Poison Resistance !! Plague Resistance !! Bleed Resistance
|-
| - || Immune || -
|}