<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.demonssouls.com/index.php?action=history&amp;feed=atom&amp;title=Battle_Axe</id>
	<title>Battle Axe - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.demonssouls.com/index.php?action=history&amp;feed=atom&amp;title=Battle_Axe"/>
	<link rel="alternate" type="text/html" href="https://www.demonssouls.com/index.php?title=Battle_Axe&amp;action=history"/>
	<updated>2026-11-08T07:28:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://www.demonssouls.com/index.php?title=Battle_Axe&amp;diff=6174&amp;oldid=prev</id>
		<title>TheBlackEyeStone: /* Move Set */</title>
		<link rel="alternate" type="text/html" href="https://www.demonssouls.com/index.php?title=Battle_Axe&amp;diff=6174&amp;oldid=prev"/>
		<updated>2020-06-22T22:55:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Move Set&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:55, 22 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot; &gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:Battle_Axe.jpg]]|| Battle Axe || 80/0/0&amp;lt;br/&amp;gt;(Normal) || 220 || 2.5 || 11/0/0/0&amp;lt;br/&amp;gt;D/E/-/- || 55.0/10.0 || 40&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:Battle_Axe.jpg]]|| Battle Axe || 80/0/0&amp;lt;br/&amp;gt;(Normal) || 220 || 2.5 || 11/0/0/0&amp;lt;br/&amp;gt;D/E/-/- || 55.0/10.0 || 40&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Hidden Resistances==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These resistances aren't reported  by the stats in the weapon or in the player's total resistance.  However, according to the game data for the weapon, these resistances are applied. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!Poison Resistance!!Plague Resistance!!Bleed Resistance&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|55 || 55 || 55&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dbz6v6rnkwezvh-soft_:diff::1.12:old-5753:rev-6174 --&gt;
&lt;/table&gt;</summary>
		<author><name>TheBlackEyeStone</name></author>
		
	</entry>
	<entry>
		<id>https://www.demonssouls.com/index.php?title=Battle_Axe&amp;diff=5753&amp;oldid=prev</id>
		<title>TheBlackEyeStone at 18:10, 20 June 2020</title>
		<link rel="alternate" type="text/html" href="https://www.demonssouls.com/index.php?title=Battle_Axe&amp;diff=5753&amp;oldid=prev"/>
		<updated>2020-06-20T18:10:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:10, 20 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battle-axe-on-hand&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jpg&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;frame&lt;/del&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battleaxe_On&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;JPG&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thumb|Original PS3&lt;/ins&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==In Game Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==In Game Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''A standard axe''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''A standard axe''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dbz6v6rnkwezvh-soft_:diff::1.12:old-3409:rev-5753 --&gt;
&lt;/table&gt;</summary>
		<author><name>TheBlackEyeStone</name></author>
		
	</entry>
	<entry>
		<id>https://www.demonssouls.com/index.php?title=Battle_Axe&amp;diff=3409&amp;oldid=prev</id>
		<title>TheBlackEyeStone: /* General Information */</title>
		<link rel="alternate" type="text/html" href="https://www.demonssouls.com/index.php?title=Battle_Axe&amp;diff=3409&amp;oldid=prev"/>
		<updated>2020-06-02T23:32:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;General Information&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Battle-axe-on-hand.jpg|frame|200px]]&lt;br /&gt;
==In Game Description==&lt;br /&gt;
''A standard axe''&lt;br /&gt;
&lt;br /&gt;
''A very versatile weapon with a &amp;quot;standard&amp;quot; attack type. It has a stable effect against most targets.''&lt;br /&gt;
&lt;br /&gt;
''Also, by carefully swinging and landing a direct hit it deals more damage than normal. (Critical Hit)''&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
*Starting weapon of the [[Hunter]]  class.&lt;br /&gt;
*Bought from [[Blacksmith Boldwin]]  for 1,500 souls&lt;br /&gt;
*A [[Crushing]] Battle Axe +1 can be found near the two rock-hurling [[Scale Miners]] in 2-1&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Image''' || '''Name''' || '''Damage''' || '''Durability''' || '''Weight''' || '''Stats Needed&amp;lt;br/&amp;gt;Stat Bonuses''' || '''Damage&amp;lt;br/&amp;gt;Reduction %''' || '''Guard Break&amp;lt;br/&amp;gt;Reduction&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Battle_Axe.jpg]]|| Battle Axe || 80/0/0&amp;lt;br/&amp;gt;(Normal) || 220 || 2.5 || 11/0/0/0&amp;lt;br/&amp;gt;D/E/-/- || 55.0/10.0 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Move Set==&lt;br /&gt;
===One Handed===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|R1 - R1|| Horizontal Swipe&lt;br /&gt;
|-&lt;br /&gt;
|R2 - R2 || Heavy Overhead Chop - Upwards Chop&lt;br /&gt;
|-&lt;br /&gt;
|Roll + R1 || Uppercut&lt;br /&gt;
|-&lt;br /&gt;
|Backstep or Run + R1 || Fast Running Chop&lt;br /&gt;
|-&lt;br /&gt;
|Forward + R1 || Push&lt;br /&gt;
|-&lt;br /&gt;
|L1 (Left hand) || Guard&lt;br /&gt;
|-&lt;br /&gt;
|L2 (Left hand) || Vertical Chop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Two-Handed===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|R1 - R1 || Alternating Vertical Swipe - Stunlock.&lt;br /&gt;
|-&lt;br /&gt;
|R2 - R2 || Heavy Horizontal Chop&lt;br /&gt;
|-&lt;br /&gt;
|Roll + R1 || Uppercut&lt;br /&gt;
|-&lt;br /&gt;
|Backstep or Run + R1 || Heavy Running Overhead Vertical Chop&lt;br /&gt;
|-&lt;br /&gt;
|Forward + R1 || Heavy Push&lt;br /&gt;
|-&lt;br /&gt;
|L1 or L2 || Guard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
===Basic===&lt;br /&gt;
Requires [[Hardstone]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || '''Damage''' || '''Stat Bonuses''' || '''Shard''' || '''L. Shard''' || '''Chunk''' || '''Pure'''&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +0 || 80/0/0 || D/E/-/- || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +1 || 85/0/0 || D/E/-/- || 3 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +2 || 95/0/0 || D/E/-/- || 4 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +3 || 104/0/0 || D/E/-/- || 6 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +4 || 112/0/0 || D/E/-/- || 6 || 1 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +5 || 120/0/0 || D/E/-/- || 6 || 3 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +6 || 128/0/0 || D/E/-/- || 6 || 5 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +7 || 136/0/0 || C/D/-/- || 6 || 5 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +8 || 144/0/0 || C/D/-/- || 6 || 5 || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +9 || 152/0/0 || C/D/-/- || 6 || 5 || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe +10 || 160/0/0 || C/D/-/- || 6 || 5 || 5 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crushing===&lt;br /&gt;
Damage bonus is heavily modified by [[Strength]]. [[Dexterity]] modifiers removed.&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Battle Axe +0&lt;br /&gt;
*[[Greystone]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || '''Damage''' || '''Stat Bonuses''' || '''Shard''' || '''Chunk''' || '''Pure'''&lt;br /&gt;
|-&lt;br /&gt;
|Crushing Battle Axe +1 || 88/0/0 || C/-/-/- || 3 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Crushing Battle Axe +2 || 96/0/0 || C/-/-/- || 4 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Crushing Battle Axe +3 || 104/0/0 || B/-/-/- || 6 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
|Crushing Battle Axe +4 || 112/0/0 || B/-/-/- || 6 || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|Crushing Battle Axe +5 || 120/0/0 || S/-/-/- || 6 || 5 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quality===&lt;br /&gt;
Moderate damage bonus from [[Strength]] and [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
*Battle Axe +3&lt;br /&gt;
*[[Clearstone]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || '''Damage''' || '''Stat Bonuses''' || '''Shard''' || '''Chunk''' || '''Pure''' &lt;br /&gt;
|-&lt;br /&gt;
|Quality Battle Axe +1 || 92/0/0 || D/D/-/- || 3 || - || - &lt;br /&gt;
|-&lt;br /&gt;
|Quality Battle Axe +2 || 104/0/0 || D/D/-/- || 4 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Quality Battle Axe +3 || 116/0/0 || C/C/-/- || 6 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
|Quality Battle Axe +4 || 128/0/0 || C/C/-/- || 6 || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|Quality Battle Axe +5 || 140/0/0 || C/C/-/- || 6 || 5 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragon===&lt;br /&gt;
Fire damage added. All Stat Bonuses removed.&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Battle Axe +3&lt;br /&gt;
*[[Dragonstone]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || '''Damage''' || '''Stat Bonuses''' || '''Shard''' || '''Chunk''' || '''Pure&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Battle Axe +1 || 91/0/91 || -/-/-/- || 3 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Battle Axe +2 || 105/0/105 || -/-/-/- || 4 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Battle Axe +3 || 119/0/119 || -/-/-/- || 6 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Battle Axe +4 || 133/0/133 || -/-/-/- || 6 || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Battle Axe +5 || 151/0/151 || -/-/-/- || 6 || 5 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Moon===&lt;br /&gt;
[[Magic]] damage added; primarily modified by magic stat.&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Battle Axe +6&lt;br /&gt;
*[[Moonlightstone]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || '''Damage''' || '''Stat Bonuses''' || '''Shard''' || '''Chunk''' || '''Pure&lt;br /&gt;
|-&lt;br /&gt;
|Moon Battle Axe +1 || 62/93/0 || E/E/C/- || 3 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Moon Battle Axe +2 || 77/101/0 || E/E/C/- || 4 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Moon Battle Axe +3 || 91/112/0 || E/E/C/- || 6 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
|Moon Battle Axe +4 || 106/122/0 || E/E/C/- || 6 || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|Moon Battle Axe +5 || 120/134/0 || E/E/C/- || 6 || 5 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blessed===&lt;br /&gt;
[[Magic]] damage added; primarily modified by [[Faith]]. Minor HP regen.&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Battle Axe +6&lt;br /&gt;
*[[Faintstone]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || '''Damage''' || '''Stat Bonuses''' || '''Shard''' || '''Chunk''' || '''Pure&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Battle Axe +1 || 66/81/0 || E/E/-/B || 3 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Battle Axe +2 || 79/89/0 || E/E/-/B || 4 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Battle Axe +3 || 92/97/0 || E/E/-/B || 6 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Battle Axe +4 || 106/105/0 || E/E/-/B || 6 || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Battle Axe +5 || 119/114/0 || E/E/-/A || 6 || 5 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Demon's Souls===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || '''Damage''' || '''Stats Needed''' || '''Stat Bonuses''' || '''Req. Material&lt;br /&gt;
|-&lt;br /&gt;
|[[Dozer Axe]] || 340/0/0&amp;lt;br/&amp;gt;(Normal) || 30/0/0/0 || -/-/-/- || Battle Axe +6&amp;lt;br/&amp;gt;[[Grey Demon's Soul]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Key==&lt;br /&gt;
*'''Name'''&lt;br /&gt;
:*Names displayed are according to the Atlus (NA) version of the game. &lt;br /&gt;
:*Name changes from the Asian version, if any, will appear in parentheses.&lt;br /&gt;
*'''Damage''' &lt;br /&gt;
:*The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are X / Y / Z:&lt;br /&gt;
::*X is Physical Damage&lt;br /&gt;
::*Y is Magical Damage&lt;br /&gt;
::*Z is Fire Damage&lt;br /&gt;
:*Bleed, Poison and Plague are bonus damage over a period of 60 seconds. So, if a weapon has &amp;quot;Bleed 120&amp;quot;, the victim will suffer 120 damage over 60 seconds, or 2 damage per second.&lt;br /&gt;
:*Each weapon has one or more physical damage types:&lt;br /&gt;
::*Normal&lt;br /&gt;
::*Blunt&lt;br /&gt;
::*Slashing&lt;br /&gt;
::*Piercing&lt;br /&gt;
:*Certain enemies are weak or strong against different types of damage types.&lt;br /&gt;
*'''Durability'''&lt;br /&gt;
:*The durability of the weapon. &lt;br /&gt;
:*The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.&lt;br /&gt;
*'''Weight'''&lt;br /&gt;
:*The Weight of the weapon. &lt;br /&gt;
:*Note that carrying over 50% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.&lt;br /&gt;
*'''Stats Needed'''&lt;br /&gt;
:*The [[Stats]] Needed determines how high various [[Stats]] must be in order to wield the weapon effectively. &lt;br /&gt;
:*The Requirement stats for an weapon are W / X / Y / Z:&lt;br /&gt;
::*W is the [[Strength]] required&lt;br /&gt;
::*X is the [[Dexterity]]  required&lt;br /&gt;
::*Y is the [[Magic]] required&lt;br /&gt;
::*Z is the [[Faith]]  required&lt;br /&gt;
:*Wielding a weapon without the required [[Strength]] and/or [[Dexterity]] will incur a penalty to the Physical damage of the weapon, while lower-than-required [[Magic]] and/or [[Faith]] will reduce the [[Magic]] damage of the weapon.&lt;br /&gt;
:*Also keep in mind that your character gains a 50% bonus to [[Strength]] by wielding a weapon with both hands, thus reducing the actual [[Strength]] required. For example, a character with 18 [[Strength]] can wield a [[Great Axe]]  (Requires 26 [[Strength]]) properly if the weapon is held with both hands.&lt;br /&gt;
:*(18 x 1.5 = 27)&lt;br /&gt;
*'''Stat Bonuses'''&lt;br /&gt;
:*The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. &lt;br /&gt;
:*This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).&lt;br /&gt;
*'''Damage Reduction %'''&lt;br /&gt;
:*The Damage Reduction % of the weapon. &lt;br /&gt;
:*It dictates how much damage the weapon mitigates while blocking. &lt;br /&gt;
:*The Damage Reduction % stats for a shield are X / Y / Z:&lt;br /&gt;
::*X is Physical Damage&lt;br /&gt;
::*Y is Magical Damage&lt;br /&gt;
::*Z is Fire Damage&lt;br /&gt;
*'''Guard Break Reduction'''&lt;br /&gt;
:*The Guard Break Reduction determines the amount of stamina expended to block an incoming attack. &lt;br /&gt;
:*A higher Guard Break Reduction also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. When two handing this weapon, only 7 Strength is required&lt;/div&gt;</summary>
		<author><name>TheBlackEyeStone</name></author>
		
	</entry>
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